Timing: Forces Animation and Interpretive Animation
by Joe on Nov.16, 2011,under Art
I'm going to skip the long narrative for this post. The object of the first animation was to represent physical forces in motion as realistically as possible using just key frames. (no simulations) It was the best in the class by popular vote. The second animation had to be the exact same scene, except with exaggerated or comedic effect.
This object of this third animation was to interpret two opposing concepts. (I chose evolution and degeneration) It could not use text or any recognizable forms.
Leave any questions or comments in the comments below or you can email me joe (at) joerule.com
No feedback yet
Leave a comment